The .NET MaskedTextBox control provides a mechanism to validate user input on a Form. For example, if you need a TextBox that should accept dates in a certain format, you should set the masking in the MaskedTextBox. The MaskedTextBox uses the MaskedTextProvider mask syntax. The mask is used to distinguish between proper and improper user input. More on the Mask Syntax later.
Key Properties of a MaskedTextBox
MaskedTextBox.AllowPromptAsInput
The MaskedTextBox.AllowPromptAsInput Property determines whether PromptChar can be entered as valid data by the user. More on the PromptChar Property later.
AsciiOnly
The MaskedTextBox.AsciiOnly Property determines if a MaskedTextBox control accepts characters outside of the ASCII character set. If you do not know what ASCII is, please visit this link.
BeepOnError
The MaskedTextBox.BeepOnError Property raises the system beep for each key stroke that it rejects.
CutCopyMaskFormat
The MaskedTextBox.CutCopyMaskFormat Property determines if literals and prompt characters are copied to the Clipboard.
HidePromptOnLeave
The MaskedTextBox.HidePromptOnLeave Property indicates whether the prompt characters in the input mask are hidden when the MaskedTextBox loses focus.
InsertKeyMode
The MaskedTextBox.InsertKeyMode Property controls the character insertion behavior of a MaskedTextBox control. The InsertKeyMode state is defined by the InsertKeyMode enumeration.
Mask
The MaskedTextBox.Mask Property gets or sets the input mask to use at run time. This is the default property of MaskedTextBox. As stated earlier: The masking language used by a MaskedTextBox control is defined by a MaskedTextProvider, which I will cover in detail later.
MaskCompleted
The MaskedTextBox.MaskCompleted Property determines if all required inputs have been entered.
MaskFull
The MaskedTextBox.MaskFull Property determines whether all required and optional inputs have been entered.
PromptChar
The MaskedTextBox.PromptChar Property sets the character that will be displayed in the MaskedTextBox for any mask position that was not filled in.
RejectInputOnFirstFailure
The MaskedTextBox.RejectInputOnFirstFailure Property indicates if the parsing of user input should stop after the first invalid character is reached.
ResetOnSpace
The MaskedTextBox.ResetOnSpace Property determines how a space input character should be handled:
- If the input character is a space, and does not match the current non-editable character, the masking engine skips ahead to the next character in the mask.
- If the input character is not a space, and does not match the current non-editable character, the masking engine will remain at the current mask position.
SkipLiterals
The MaskedTextBox.SkipLiterals Property indicates if you are allowed to re-enter literal values.
Key Events of a MaskedTextBox
MaskChanged
The MaskedTextBox.MaskChanged Event occurs after the input mask has been changed.
MaskInputRejected
The MaskedTextBox.MaskInputRejected Event (the default of the MaskedTextBox control) takes place when the input does not match the corresponding format element of the input mask. The MaskInputRejected event is raised in the following situations:
- An input character does not match the corresponding format element
- The user is trying to input extra characters beyond the end of the mask
- A paste operation inserts a character that does not match its associated format element
TypeValidationCompleted
The MaskedTextBox.TypeValidationCompleted Event after the MaskedTextBox has finished parsing the current value with the help of the ValidatingType property. The MaskedTextBox.ValidatingType Property gets or sets the data type used to verify the data input.
MaskedTextProvider Syntax
MaskedTextProvider supplies a mask-parsing service that can be used by controls that support masking.
Following is a list and description of masking characters.
- 0: Digit, required. Value between 0 and 9.
- 9: Digit or space, optional.
- #: Digit or space, optional. If this position is blank in the mask, it will be rendered as a space in the Text property.
- L: Letter, required. Restricts input to ASCII letters a-z and A-Z.
- ?: Letter, optional. Restricts input to ASCII letters a-z and A-Z.
- &: Character, required.
- C: Character, optional. Any non-control character.
- A: Alphanumeric, required.
- a: Alphanumeric, optional.
- .: Decimal placeholder.
- ,: Thousands placeholder.
- :: Time separator.
- /: Date separator.
- $: Currency symbol.
- <: Shift down. Converts all characters that follow to lowercase.
- >: Shift up. Converts all characters that follow to uppercase.
- |: Disable a previous shift up or shift down.
- \: Escape. Escapes a mask character, turning it into a literal. “\\” is the escape sequence for a backslash.
- All other characters: Literals.
- All non-mask elements will appear as themselves within MaskedTextBox.
- Literals will always occupy a static position in the mask at run time. The user cannot delete them.
Practical Application
You will create a small project now. Create a new Visual Basic Windows Forms application. Once the Form has loaded, add a few MaskedTextBoxes to your form; I have added five. Your design should resemble Figure 1.
Figure 1: Design
You may notice that the MaskedTextBoxes shown in Figure 1 looks different from yours. This is because I have set up masks on each. To set up a mask, select the Mask property in the Properties Window, as shown in Figure 2:
Figure 2: Mask Property
Click the Ellipses button. The Input Types dialog box will appear displaying a list of predefined formats (see Figure 3), and an option to add your own custom format:
Figure 3: Input Types
Add the following code to one of your MaskedTextBoxes:
Private Sub MaskedTextBox1_MaskInputRejected(sender As Object, _ e As MaskInputRejectedEventArgs) Handles _ MaskedTextBox1.MaskInputRejected MessageBox.Show("Error: " + e.RejectionHint.ToString()) End Sub
This code simply informs the user that he/she has typed in the wrong data, as in the case of Figure 4 where I have entered letters instead of numbers.
Figure 4: Error
Conclusion
The MaskedTextBox is a very handy tool to have at your disposal, especially when dealing with user input.