Coding Gestures and Perception on Web Sites and Apps: Intel RealSense | CodeGuru

Coding Gestures and Perception on Web Sites and Apps: Intel RealSense

At Microsoft Build conference last week and at Microsoft Ignite, there was one very well know vendor showing a project that most people have noticed. The vendor is Intel and the product is Real Sense. Today Microsoft talked about “Hello Windows” in the keynote of the Microsoft Ignite conference. Windows 10 uses Hello World to […]

May 5, 2015
2 minute read
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At Microsoft Build conference last week and at Microsoft Ignite, there was one very well know vendor showing a project that most people have noticed. The vendor is Intel and the product is Real Sense.

Today Microsoft talked about “Hello Windows” in the keynote of the Microsoft Ignite conference. Windows 10 uses Hello World to recognize a person. When the person is recognized, Windows 10 can automatically log the person into the system. There is no need for passwords or other biometrics. According to Intel, this process requires a system like RealSense to work.

If you’ve seen Microsoft’s Kinect, then you’ve seen something similar. Intel RealSense is a system for detecting depth, motion, sound and more. It now comes incorporated onto a half dozen different notebook computers from vendors such as Dell and Lenovo. You can also get it as a standalone device or built in to a number of monitors.

Intel RealSense has an SDK that can be used to let your programs or web sites take advantage of the hardware. This will allow you to incorporate facial recognition, gestures, and more.

I’ve actually talked about RealSense before. I personally bought one of the RealSense devices to be able to play with it. Additionally, QuinStreet (the owner of this site) does business with Intel around the RealSense system. In fact, there are two eSeminars happening in the next two weeks on RealSense. The first is on May 11th at 1:00 pm ET/10:00 am PT. It is on Developing Web-enabled Apps for Intel Real Sense Technology. On May 18th at 1:00 pm ET/10:00 am PT will be an eSeminar on Using Unity to Create Games leveraging Intel RealSense Techology.  You can click the title links to register to attend either of these.

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