The MFC CFontDialog class encapulates the standard Font common dialog box.
This dialog allows you to select a font. It display a sample window
showing some text in the required font. It is nice to be able to specify
your own sample text – for example, if I am editing a text object in a
drawing package, I would want to see the actual text in the sample box.
However, the MFC implmentation does not let you easily specify the sample
text.
The following class, derived from CFontDialog, lets you do just this. It
also lets you set and get the color selected in the dialog. Simple create
a CMyFontDialog and specify the sample text in the constructor (or call
SetSampleText() before calling DoModal()). Also call SetTextColor() before
calling DoModal(), and retrieve the selected color afterwards with
TextColor().
// FontDialog.h // (c) 1997 Roger Onslow #ifndef _CMyFontDialog_ #define _CMyFontDialog_ class CMyFontDialog : public CFontDialog { DECLARE_DYNCREATE(CMyFontDialog); public: CMyFontDialog(LPLOGFONT lplogfont=NULL, LPCTSTR sampletext="Sample Text", CWnd* pParentWnd=NULL); protected: LPCTSTR m_sampletext; public: CString SampleText() const { return m_sampletext; } void SetSampleText(LPCTSTR sampletext) { m_sampletext = sampletext; } public: COLORREF TextColor() const { return m_cf.rgbColors; } void SetTextColor(COLORREF rgbColors) { m_cf.rgbColors = rgbColors; } protected: // Dialog Data protected: //{{AFX_DATA(CMyFontDialog) //}}AFX_DATA // Overrides protected: // ClassWizard generate virtual function overrides //{{AFX_VIRTUAL(CMyFontDialog) virtual BOOL OnInitDialog(); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CMyFontDialog) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; #endif //////////////////////////////////////////////////////////////////// // FontDialog.cpp // (c) 1997 Roger Onslow #include "stdafx.h" #include "FontDialog.h" #ifdef _DEBUG #undef THIS_FILE static char BASED_CODE THIS_FILE[] = __FILE__; #endif IMPLEMENT_DYNCREATE(CMyFontDialog, CFontDialog) BEGIN_MESSAGE_MAP(CMyFontDialog, CFontDialog) //{{AFX_MSG_MAP(CMyFontDialog) //}}AFX_MSG_MAP END_MESSAGE_MAP() CMyFontDialog::CMyFontDialog(LPLOGFONT lpLogfont, LPCTSTR sampletext, CWnd* pParentWnd) : CFontDialog(lpLogfont,CF_EFFECTS | CF_SCREENFONTS, NULL, pParentWnd) , m_sampletext(sampletext) { } BOOL CMyFontDialog::OnInitDialog() { BOOL r = CFontDialog::OnInitDialog(); if (m_sampletext) { SetDlgItemText(stc5, m_sampletext); } return r; }
Comments:
- Sample Text reverts to AaBbYy etc – gjraynor (2002/11/18)
- Remove the sample window from the font dialog – Prashant (2002/08/29)
- How to change the Font Size of text in static textbox? – rajeev (2000/11/09)
- Problems with Unicode – Jon S. Kyle (1998/09/27)