It implements an MFC extension class that adds IntelliMouse panning to CScrollView or any window with scroll bars. There is already one example of this in circulation (George Shepherd and Scot Wingo at MSJ Dec97) but the implementation is quite weak. Their version caused lots of flickering, incorrect paintings etc. So I wrote my own auto-panning windows extention.
As part of the IntelliMouse specification, a variety of cursors defined to be used in IntelliMouse panning. When a user clicks the mouse wheel / middle mouse button to initiate scrolling or moves the cursor back to the neutral zone (the area around the panning origin), one of three standard cursors appears, telling the user what level of panning support is provided.
Indicates when two-dimensional panning is supported.
Indicates that vertical-only, one-dimensional panning is available.
Indicates that horizontal-only, one-dimensional panning is available.
This is achieved through creating only one addition control named CWheelWnd. The control is very simple. It creates a floating popup window over the scrolling window, and controls the movements of the scrolling window until presses mouse wheel button. To add this functionality to your CScrollView based window or any other scrolling window add the following code to your OnMButtonDown function.
void CAutoPanView::OnMButtonDown(UINT nFlags, CPoint point) { BOOL bCtl = GetKeyState(VK_CONTROL) & 0x8000; if(!bCtl && nFlags == MK_MBUTTON) { MfxTrackAutoPan(this); } else { CScrollView::OnMButtonDown(nFlags, point); } }
Also, given resources must be included to the project with given IDs.
Resource ID -------------- ------------- autopan.bmp IDC_AUTOPAN pan_up.cur IDC_PAN_UP pan_down.cur IDC_PAN_DOWN pan_left.cur IDC_PAN_LEFT pan_right.cur IDC_PAN_RIGHT
Happy Scrolling 🙂
Date Posted: 5/6/98
Posted by: Pat Laplante.