Getting Associated Icons Using C#

Environment: VC#.NET

How to Use the SHGetFileInfo Function to Get the Icons That Are Associated with Files in Visual C# .NET

Summary

This step-by-step article describes how to use the SHGetFileInfo function to get the icons that are associated with files.

Create a Windows Forms Application

  1. Start Microsoft Visual Studio .NET.
  2. On the File menu, point to New, and then click Project.
  3. In the New Project dialog box, click Visual C# Projects under Project Types, and then click Windows Application under Templates.
  4. In the Name box, type GetIconSample.

Use the SHGetFileInfo Function

  1. Add the following code in the Form1.cs file at the end of the USING statements:
  2. using System.Runtime.InteropServices;
  3. Add the following code at the beginning of the GetIconSample namespace:
  4. [StructLayout(LayoutKind.Sequential)]
    public struct SHFILEINFO
    {
      public IntPtr hIcon;
      public IntPtr iIcon;
      public uint dwAttributes;
      [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
      public string szDisplayName;
      [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 80)]
      public string szTypeName;
    };
    
    class Win32
    {
      public const uint SHGFI_ICON = 0x100;
      public const uint SHGFI_LARGEICON = 0x0;    // 'Large icon
      public const uint SHGFI_SMALLICON = 0x1;    // 'Small icon
    
      [DllImport("shell32.dll")]
      public static extern IntPtr SHGetFileInfo(string pszPath,
                                  uint dwFileAttributes,
                                  ref SHFILEINFO psfi,
                                  uint cbSizeFileInfo,
                                  uint uFlags);
    }
    
  5. Add the following code in the Form1 class after the PRIVATE statements:
  6. private int nIndex = 0;
  7. Add a listView control, a button control, and an imageList control to the form. The default names are listView1, button1, and imageList1, respectively.
  8. In the Properties window of button1, set the button text to Select a File, and then add the following code in the button1_click event:
  9. IntPtr hImgSmall;    //the handle to the system image list
    IntPtr hImgLarge;    //the handle to the system image list
    string fName;        // 'the file name to get icon from
    SHFILEINFO shinfo = new SHFILEINFO();
    
    OpenFileDialog openFileDialog1   = new OpenFileDialog();
    openFileDialog1.InitialDirectory = "c:\temp\";
    openFileDialog1.Filter           = "All files (*.*)|*.*";
    openFileDialog1.FilterIndex      = 2;
    openFileDialog1.RestoreDirectory = true ;
    
    listView1.SmallImageList = imageList1;
    listView1.LargeImageList = imageList1;
    
    if(openFileDialog1.ShowDialog() == DialogResult.OK)
    {
       fName = openFileDialog1.FileName;
       //Use this to get the small Icon
       hImgSmall = Win32.SHGetFileInfo(fName, 0, ref shinfo,
                                      (uint)Marshal.SizeOf(shinfo),
                                       Win32.SHGFI_ICON |
                                       Win32.SHGFI_SMALLICON);
    
      //Use this to get the large Icon
      //hImgLarge = SHGetFileInfo(fName, 0,
      //ref shinfo, (uint)Marshal.SizeOf(shinfo),
      //Win32.SHGFI_ICON | Win32.SHGFI_LARGEICON);
    
      //The icon is returned in the hIcon member of the shinfo
      //struct
      System.Drawing.Icon myIcon =
             System.Drawing.Icon.FromHandle(shinfo.hIcon);
    
      imageList1.Images.Add(myIcon);
    
      //Add file name and icon to listview
      listView1.Items.Add(fName, nIndex++);
    }
    

Run the Project

  1. Compile the project: On the Build menu, click Build Solution.
  2. Press F5 to run the project.
  3. Click Select a File, and then select a file in the Open dialog box. The name of the file and the icon that is associated with the file appear in the ListView control.

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