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Visual C++ Smart Device Primer

Try a no-embedded-background-needed introduction into developing Windows Mobile applications in C++. With comprehensive support for smart device development in Visual C++ and great device emulation features in the Windows Mobile SDKs, mobile development is well within the reach of all Visual C++ developers.

Porting Mobile Applications Between Windows Mobile and Symbian OS

The application that runs on everything—this would be a dream of every developer! Use Java, one might say. But even Java has different implementations, is limited in features, and so forth, not to mention the differences for mobile devices. This article offers you few simple receipts you can use to effectively port your mobile C++ applications back and forth between several mobile platforms.

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Creating Images from Scratch in C#

Creating Images from Scratch in C#

Because it's often easier to address pixels/cells directly than to use Windows Forms or something similar, it's very often simpler to manipulate raw pixel data directly.

Boxing and Unboxing in VB.NET

Boxing and Unboxing in VB.NET

The concepts of boxing and unboxing data might be second nature for many, but for newbies it's worth covering. And, the "old hands" may learn something new, as well.

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  • On-demand Event Event Date: May 18, 2015 While the idea of using facial and/or gesture recognition to create a modern, intuitive game seems attractive, some developers may want to leverage Unity 3D as a way to accelerate their development efforts. There are many different ways in which Intel and Unity Technologies have been working together to help speed the development of games with the Intel&reag; RealSense™ SDK (software developer kit). Check out this webcast to join a panel of experts as they …

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