Learn how to fixing flickering issues when drawing graphics by using double buffering.
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Discover a very simple, integrated method to make a control, such as static, button, sliderctrl, and progress control transparent in a dialog box.
Learn about a customized version of the "Browse for folder" dialog that creates quick picks to your selected directories.
Learn about processes, threads, and a couple of thread synchronization techniques.
Learn about a DirectX Quaternion-based camera class to implement the camera modal in 3D flight simulations.
Develop a reusable dialog class with flexible message handling without using MFC. (The article, source code, and EXEC file were updated.)
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It's essential to know the differences in these libraries and use them correctly. This brief tutorial will guide you.
Learn how to pass off the delegation of an operation to a different class.
The BitVector structure has many useful properties, and knowing how to make proper use of memory will always improve the performance of your applications.
Here are some guidelines to make implementing load testing easier and more likely to be well received by your team.