Thread debugging can be one of the more difficult debugging exercises for a Visual C++ developer. The Visual Studio 2008 debugger contains a number of improvements that make thread debugging more productive, enabling code issues in multi-threaded applications to be identified and remedied faster.
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Learn how to set up and use the Microsoft Symbol Server to help you debug applications under Windows.
While Visual Studio Team System cannot resolve the two intrinsic C++ unit-testing problems (cultural issues related to agile programming and lack of metadata in native C++), it does deliver a polished unit-testing framework for C++.
Debugger visualizers allow you to provide a custom user interface for the display of particular classes of data when your program is in debug mode. While there are some complex use cases for this, you can actually derive considerable benefit from very simple debugger visualizers—ones that take ten minutes or less to build.
An easy-to-use tool to find the description of various error codes, especially the ones returned by Platform SDK APIs, but also extendable for application-specific codes.
Debugging of code operating with mid-weight and heavy strings under Visual C++ is a real pain. Visual C++ native debugger has no cunning mechanism to show long strings. Of course, there are some debugger symbols like "s" and "su" which allow to see at most 252 symbols of string. But what about the rest?
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It's essential to know the differences in these libraries and use them correctly. This brief tutorial will guide you.
Create a response application by managing asynchronous code on your UI thread.
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Application Programming Interfaces (APIs) are where you have to be. It's not a matter of if as much as a matter of which.