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Data Types in C++/CLI

Learn how to create and use variables, the diverse fundamental data types of C++/CLI, as well the importance and usage of constants.

Switching to MVVM

Model-View-ViewModel (MVVM) is a proven design pattern used heavily in many WPF / Silverlight applications. This article focuses on implementing MVVM on existing applications rather than starting a new application. In this article we are going to see how we can take small steps towards MVVM.

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Creating Images from Scratch in C#

Creating Images from Scratch in C#

Because it's often easier to address pixels/cells directly than to use Windows Forms or something similar, it's very often simpler to manipulate raw pixel data directly.

Boxing and Unboxing in VB.NET

Boxing and Unboxing in VB.NET

The concepts of boxing and unboxing data might be second nature for many, but for newbies it's worth covering. And, the "old hands" may learn something new, as well.

Top White Papers and Webcasts

  • On-demand Event Event Date: May 18, 2015 While the idea of using facial and/or gesture recognition to create a modern, intuitive game seems attractive, some developers may want to leverage Unity 3D as a way to accelerate their development efforts. There are many different ways in which Intel and Unity Technologies have been working together to help speed the development of games with the Intel&reag; RealSense™ SDK (software developer kit). Check out this webcast to join a panel of experts as they …

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