Discover how to write a component that can be used in a COM+ enviroment.
Latest General Articles
Learn about a simple way to understand and implement the COM+ Admin and Instrumentation interfaces.
Learn how to implement some basic error handling and perform cleanup operations.
Learn how to work around the restriction of using a single handler type at a time.
CComPtr wraps any interface pointer and will call AddRef() and Release() properly. You don't need to worry about controlling the lifetime of your interface pointer.
Latest Developer VideosMore...
Latest CodeGuru Developer Columns
Learn more about a few commonly used components and explore their utility and usages.
Continue your studies in using Unity3D with a lesson on C# scripting.
Learn the complicated way of getting disk information from your computer.
Application Programming Interfaces (APIs) are where you have to be. It's not a matter of if as much as a matter of which.