Discover how to write a component that can be used in a COM+ enviroment.
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Learn about a simple way to understand and implement the COM+ Admin and Instrumentation interfaces.
Learn how to implement some basic error handling and perform cleanup operations.
Learn how to work around the restriction of using a single handler type at a time.
CComPtr wraps any interface pointer and will call AddRef() and Release() properly. You don't need to worry about controlling the lifetime of your interface pointer.
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Learn to implement exception handling mechanism in C++.
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Learn to distinguish between interfaces and classes, and when to use which.
With Microsoft's new Project Rome, the user experience across all platforms (Windows, iOS, or Android) will be seamless among different hardware.