Discover how to write a component that can be used in a COM+ enviroment.
Latest General Articles
Learn about a simple way to understand and implement the COM+ Admin and Instrumentation interfaces.
Learn how to implement some basic error handling and perform cleanup operations.
Learn how to work around the restriction of using a single handler type at a time.
CComPtr wraps any interface pointer and will call AddRef() and Release() properly. You don't need to worry about controlling the lifetime of your interface pointer.
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Latest CodeGuru Developer Columns
Learn more about a few commonly used components and explore their utility and usages.
Learn how to create a new project for a 3D game, add a simple object to your 3D world, and build a UWP application from this project.
It's easy it is to make a Reversi game in Visual Basic. Learn how here.
Application Programming Interfaces (APIs) are where you have to be. It's not a matter of if as much as a matter of which.