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ReplyOriginally posted by: test
test
Reply
Originally posted by: tich
I tried your demo and it is really nice!!!
But what exactly does the Serialize function when a message should be stored?
It stores the ID of the message and ...?
Is nbElements the size of the message to be sent?
And the for-loop is for storing every single MessageData?
Am I right or can you explain please?
Thanks for the nice application!
tich
Originally posted by: Kevin N
I am trying to open the project but I can't find ".dsw" file. Any help please?
Thanks
Kevin
ReplyOriginally posted by: Andi Wuestner
I like the NDK a lot, it really helped me to create my fist client-server-application.
Just one question: for the server side I'd like to use a W2k service rather than a normal Win32 application. I have found several instructions on how to create a simple W2k service and they worked fine. However, I failed to get them working together with the NDK code. Any idea on how to start this?
Andi
ReplyOriginally posted by: Oren Farber
Hi
I create CSocket object and use the connect method
Will i test it on win 98 that wasn't connect to a LAN the dail-up dialog appear.
My question is how can I verify that my computer is connected thghout a modem without openning the dail-up dialog?
Oren Farber
ReplyOriginally posted by: Pavel Kotrc
Hi, I use your NDK in my project and it's really very helpfull!
But I've encountered a problem - Sometimes when I try to send a message to the server, it is not delivered immediatelly but after a period of time - sometimes it's even more than 1 minute! Actually, I'm testing it now o the local computer - server and client running both on the same machine. I don't know yet, how will it behave on the net, but is there a way, how to "flush" the data, so they are delivered immediately?
Thanks a lot.
ReplyOriginally posted by: Christian Probst
The Init Funktion does not return successfully under Windows XP (Release Candidate 1).
Any idea?
ReplyOriginally posted by: Joy Banerjee
Can you please give me the details structure or sample source code of a Module which behaves Client as well as Server ?
Reply