I need make a program that have a background with height superior at the window. I made the union of two projects (This and a scrolling project) but when i roll the scroll the background can�t be redrawing.
I've been using this for over a year now and it works great, except for one little problem. Something happens over time that causes the whole Windows processing of colors to go haywire.
For one thing the BMPDLG app looks awful and has to be restarted. But if I do something else, like rightclick on an item in the taskbar along the bottom, the popup menu has the wrong colors. Everything is just a little funky, and doesn't get cleared until I restart the machine.
Has anyone else seen this, and what do you suppose is happening?
I noticed that the header files of the bitmal dialog class contain the following comment : "This is free software. You may redistribute it by any means providing it is not sold for profit without the authors written consent." Kindly allow me to clarify this. Every author at codeguru is giving consent for anyone to use their code even - in commercial applications, i.e "sold for profit". People may, however, not sell the source code for example to re-print it in a book, etc. without the author's permission as the author does retain copyright.
The given source code doesn't work in Win CE.(eVC++ 3.0)
It doesn't recognize the functions in the dib256.cpp(especially the bitmap related fns such as GetDIBits() etc.)
But these work perfectly fine in VC ++ 6.0.
What should be done to get the code working in Win CE (eVC ++ 3.0)?
I cannot figure this thing out....It keeps on spitting out an error " fatal error C1083: Cannot open include file: 'BitmapDialog.h': No such file or directory" I have BitmapDialog.h inside of the header files. Not to sure what i should do. Any suggestions?