Just one word: Excellent !
Your project is really fantastic, well commented, easy to understand.
And it's working/compiling perfectly. I'm using VC++6.0 with NT4 SP4, and I don't even have a warning
during the compilation (I was a little bit afraid while reading the comments on this page before the
On the very onset,I appritiate your distributed game on tanks
that really resembles a lot to real time conditions.
Well ! I am developing such a game as my semester project.
So , I have plenty of problems encountered during developing
Right now , I'm sending U my first problem , which is
related to movement of tank .
The problem is like this :
In the resources you have used in the game for moving the tank
object, the bitmaps are used , Isn't it ? Now this bitmap are
like that they have tank on GREEN background.Here is the
problem . How are you able to move the tank on the map without
showing the GREEN background of the bitmap of tank used.And
also please let me know about as to what function or classes
you had used for showing the bitmap on the map. Well I'm using
BITBLT function provided by MFC but that is not working
as per the excellent way your game implemented it .
I hope I made my problem clear . I'll be sending my other
problem to you the moment I get response from your side.
I figured out that the language lines were not needed. However, after I have done a build all (in VC++5), I
get an error saying that one of the library files needed could not be found (WIN32 error 1157) when trying to
execute. Is it because I don't have the DirectX 6.0 Media SDK installed? Please advise. I would like to
see how your program works when it is in action. Thanks!