Walk through a successful Unity spike and create a tangible deliverable that's a working 3D gauge.
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Play with gravity in Unity.
Learn to create a simple animation within Unity3D, starting from C#.
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Learn how to create a new project for a 3D game, add a simple object to your 3D world, and build a UWP application from this project.
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With the addition of the C/C++ extension to Visual Studio Code, you might have what is needed in a small, cross-platform editor.
Explore how to access the data from a JsonResult object and display it in a browser. An example is given so you can follow along.
Learn what GUIDs are, how to randomly generate GUIDs, and how to copy them. Examples are given both in C# and VB.NET.
Onion Architecture addresses the challenges faced with 3-tier and n-tier architectures, and provides a solution for common problems.