Learn how to output your debugging data to the application that is separated from the Visual Studio IDE and the project you are currently working on.
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Debugging a DirectX application is not the easiest thing to do.
Every programmer needs a way to know what is happening with his application. What would you give to know what is wrong? Use a logger!
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Follow along with the code provided and become more proficient with using Azure Storage Tables.
In the final article in this series, put it all together and create a canvas to draw on.
Discover the world of Portable Class Libraries (PCLs) and how they can work for you.