Updated: This program presents an original way of the famous Rubik's Cube by an assembly of 27 multi-colored cubies isolated in the space. Even during its deformations, it allows a 3D vision of the cube thanks to the basic MFC graphic functions. This simulation can also rapidly calculate a solution to reordering the Cube.
Latest Games Articles
Read about a sample demonstrating how to accelerate finding an optimal Puzzle 15 solution using C++ Template Metaprogramming. It presents an implementation of the IDA* search algorithm.
The CDXMenu class delivers a fast and easy way to create a menu using CDX classes and the CDXBitmapFont class for computer games.
The Object-Oriented Graphics Rendering Engine (OGRE) enables you to quickly and easily produce applications with hardware-accelerated 3D graphics by abstracting all the details of using the underlying system libraries. See for yourself.
Although the cross-platform C++ framework ClanLib is focused primarily on the game developer, you could easily use it to develop a scientific 3D visualization tool or multimedia application as well. Take a look under the hood of this versatile API.
Although open source, the high-performance Irrlicht Engine offers state-of-the-art features normally found in commercial 3D engines. Find out what they are and how to use them.
Latest CodeGuru Developer Columns
Discover the concept of late binding—the work behind the scenes to realize the late binding mechanism. Sample code and examples are provided.
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