Understand how to properly use pointers in your C/C++ programming, and you're on your way to mastering the language.
Latest Memory Articles
Vectors are one of the single most useful and most used objects in the STL. They are easy to use, and remove the burden of memory management from the user. It is possible to partially control memory usage by using functions like
reserve, but nothing is provided to free up excess memory. Users have come up with ways to trim a vector by hand, but with the advent of the new C++0x and its move semantics, the classic solution of copy-swaping has become excessively expensive. This article seeks to find a better solution.
Check out this stand-alone, intelligent "increasing buffer" class. It's useful for a Win32 SDK project without using MFC.
Discover a faster and better dynamic memory allocation technique for real-time systems.
Copying constructors and assignment operators is easy—once you learn the rules, and you can learn those rules right here.
Learn about an approach to allocate small blocks of memory quickly and efficiently.
Latest CodeGuru Developer Columns
With the addition of the C/C++ extension to Visual Studio Code, you might have what is needed in a small, cross-platform editor.
Explore how to access the data from a JsonResult object and display it in a browser. An example is given so you can follow along.
Learn what GUIDs are, how to randomly generate GUIDs, and how to copy them. Examples are given both in C# and VB.NET.
Onion Architecture addresses the challenges faced with 3-tier and n-tier architectures, and provides a solution for common problems.