Learn how to implement texture mapping, using OpenGL to create a texture manager. (The article was updated and a performance demo project was added.)
Latest OpenGL Articles - Page 2
How to set up a 3D model in OpenGL so that a user can pick and identify objects in the model. This technique is very helpful in both game programming and visualization.
Discover a technique for "texture mapping" images onto 3D surfaces using OpenGL.
A technique for drawing and printing OpenGL graphics directly to Device-Independent Bitmaps (DIBs).
This sample uses OpenGl to create a 3-D Scattergraph that the user can view from any angle by rotating with the mouse. The data can be shown with either orthographic or perspective projection. The data, and optionally the color of each point, are loaded from a text file. The application can be re-sized in the usual manner, and this re-sizes the graph. The slightly unusual feature is that the user can draw around points in the graph to select them, and then zoom the graph so as to magnify the region containing the selected points.
Latest CodeGuru Developer Columns
With the addition of the C/C++ extension to Visual Studio Code, you might have what is needed in a small, cross-platform editor.
Explore how to create an Azure SQL database and to query that database by writing C# code from Visual Studio Code.
Learn how to mimic a typewriter's behaviour. Examples are in both C# and VB.NET.
Onion Architecture addresses the challenges faced with 3-tier and n-tier architectures, and provides a solution for common problems.