A no frills MP3 player class, based on DirectShow.
Latest Audio Articles
Explore a C++ replacement of the official ASIO SDK that supports multiple ASIO devices put to the test in a tiny WinAMP output DLL.
Games and sophisticated applications require the use of a 3D Audio facility to place their gamers or users in a 3D Space. This results in a virtual world in which the user is immersed, resulting in an improved user response. Learn to use a technology by Creative Labs, the EAX or Environmental Audio Extension, that makes the virtual world richer with respect to 3D sound.
No amount of description of a tune can ever replace the experience of hearing it. But, playing a sound file synchronously or asynchronously, mixing sound, or excercising still finer control over it has been a pain in the neck. Audio API makes playing sound a very comfortable and enjoyable experience.
Learn about the basic functioning of Speech Recognition.
The days of locking your audio applications into one platform are over. PortAudio, a free, cross-platform audio I/O library, enables you to record and/or play sound using a simple callback function.
Latest CodeGuru Developer Columns
Follow along with the code provided and become more proficient with using Azure Storage Tables.
In the final article in this series, put it all together and create a canvas to draw on.
Discover the world of Portable Class Libraries (PCLs) and how they can work for you.