Building the Right Environment to Support AI, Machine Learning and Deep Learning
The class library I wrote illustrates the structure of MIDI-Files.
There is a class CMidiFile, which consists of some header information
and a collection of Tracks, objects of class CMidiTrack. Each track itself
is a collection of Events, with some header information, too. Events are
such as NoteOn, NoteOff or Meta-Events like SetTempo, TrackName or Copyright.
A collection is polymorph, i.e. I can declare CMidiTrack as a collection
of CMidiEventCommand's. CMidiEvent is a base class, and for each type of
Event there is a special class. The overridden methods are the constructor,
the GetLength()-method and the WriteToFile(ostream& )-method, more is not
CMidiTrack has some methods to simplify some operations. The most impor-
tant member-function is the PlayString function, which takes a string you
know from the BASIC-PLAY-function. Then these few lines are enough to
create your own MIDI-file:
CMidiTrack* miditrack = new CMidiTrack;
miditrack->Copyright(_T("Copyright (C) 1997 Andreas Jaeger"));
miditrack->TimeSignature(0x04, 0x02, 0x18, 0x08);
(new CMidiEventCommandProgramChange (MIDI_CHANNEL_2, 0, 70));
You see you do not have to deal with Events, only with tracks.