Learn to intercept calls to DirectX (D3D) by using a proxy DLL ("stub-dll"). The concept is used to show information on top of a DirectX full screen game, without touching the game's source.
Latest DirectX 8 Articles
Learn about a DirectX Quaternion-based camera class to implement the camera modal in 3D flight simulations.
Learn about CMeshViewer, a CStatic-derived class that can be used to write .x files in an application.
Debugging a DirectX application is not the easiest thing to do.
Use this App Wizard to quickly create a working windowed D3D8 application.
Use this class to setup and handle input from keyboard, mouse, and one joystick.
Latest CodeGuru Developer Columns
With the addition of the C/C++ extension to Visual Studio Code, you might have what is needed in a small, cross-platform editor.
Recent Microsoft Productivity Power Tools are broken into separate extensions and developers now can download as many extensions as they need.
Use the .NET Framework to apply several interesting image filters. The code is also available.
Here are seven things to consider if you are planning to implement your own information management system.