DirectInput is essential for responsive games, therefore to help ease the transition of DOS games programmers, you can use this class to read mouse input directly
Latest DirectInput Articles
Class that utilizes DirectX7 to control multiple Joystick Controls.
DirectInput is essential for responsive games. This article presents a class to read the keyboard.
Latest CodeGuru Developer Columns
With the addition of the C/C++ extension to Visual Studio Code, you might have what is needed in a small, cross-platform editor.
Learn how to set up unit tests using an existing database and by using new, custom SQL scripts.
Learn to create a game which can think for itself. The beauty is that there is no real Artificial Intelligence involved.
Onion Architecture addresses the challenges faced with 3-tier and n-tier architectures, and provides a solution for common problems.