The aim of this project is to provide a simple framework to get people started with 3D programming.
Latest DirectX Articles - Page 4
DirectInput is essential for responsive games, therefore to help ease the transition of DOS games programmers, you can use this class to read mouse input directly
Class that utilizes DirectX7 to control multiple Joystick Controls.
DirectInput is essential for responsive games. This article presents a class to read the keyboard.
Simple Direct Draw Using MFC
Smart DirectDraw Classes
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Follow along with the code provided and become more proficient with using Azure Storage Tables.
Create your own mouse maze game. Examples are both in C# and VB.NET.
Discover the world of Portable Class Libraries (PCLs) and how they can work for you.