Explore using GIMP to program modern GUI interfaces in C and C++.
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MSBuild is the build platform that Microsoft is using across all developer and related tools moving forward. Visual C++ is the last major compiler offering from Microsoft to move onto the MSBuild platform, with the Visual C++ 2010 release using MSBuild as its native project format. Explore the MSBuild basics from a C++ perspective, and see how it can improve your build process.
The Visual C++ compiler has a number of switches that control the generation of native and managed instructions within an executable image. Choosing the correct setting is an important consideration for application performance, deployment, and execution, as well as having implications about which development toolkits can be used.
Take a quick look at the upcoming release of the new Visual C++ release slated for release in late 2008—Visual C++ Orcas. The Orcas release builds on the heritage of C++, offering great new features for achieving deep integrating with Windows Vista and better support for interoperating with managed code.
Learn how to convert an ordinary unmanaged class to a COM component, and then use that COM component from both unmanaged and managed code.
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Follow along with the code provided and become more proficient with using Azure Storage Tables.
In the final article in this series, put it all together and create a canvas to draw on.
Discover the world of Portable Class Libraries (PCLs) and how they can work for you.