Explore using GIMP to program modern GUI interfaces in C and C++.
Latest Components Articles
MSBuild is the build platform that Microsoft is using across all developer and related tools moving forward. Visual C++ is the last major compiler offering from Microsoft to move onto the MSBuild platform, with the Visual C++ 2010 release using MSBuild as its native project format. Explore the MSBuild basics from a C++ perspective, and see how it can improve your build process.
The Visual C++ compiler has a number of switches that control the generation of native and managed instructions within an executable image. Choosing the correct setting is an important consideration for application performance, deployment, and execution, as well as having implications about which development toolkits can be used.
Take a quick look at the upcoming release of the new Visual C++ release slated for release in late 2008—Visual C++ Orcas. The Orcas release builds on the heritage of C++, offering great new features for achieving deep integrating with Windows Vista and better support for interoperating with managed code.
Learn how to convert an ordinary unmanaged class to a COM component, and then use that COM component from both unmanaged and managed code.
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With the addition of the C/C++ extension to Visual Studio Code, you might have what is needed in a small, cross-platform editor.
Learn how to set up unit tests using an existing database and by using new, custom SQL scripts.
Create a custom control to simulate a dartboard game and the somewhat intricate scoring involved.
Onion Architecture addresses the challenges faced with 3-tier and n-tier architectures, and provides a solution for common problems.