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Code and Example 35K
CFreeMenu:This class is a owner
drawn menu, You will be able to:
1. Set the menu position
2. Set the menu background color
3. Set the menu bar’s edge color
4. Set the menu text color
5. Set the menu text font
6. Set the first level menu as horizontal or vertical
7.Develop the class to implement menuitem with icon,and cool background menubar (as wood, metal ,or other picture etc.)
In order to use it,you need add the file freemenu.cpp
,freemenu.h,menuitemwnd.cpp and menuitemwnd.h to your project.If you don’t change any of
the code,you can get the 1-6 function.To redraw the CFreeMenu’s method DrawMenu you can
develop it.
In the beginning of .H file add those code:
#include "freemenu.h"
In the containing class add those code:
CFreeMenu *m_Menu;
In the .CPP file of the class where you want use the
menu add those code:
1. In initialization part(as CDialog class’
OnInitDialog method,the CFreeMenu need a parent window) add those code:
m_menu = new
CFreeMenu(IDR_MENU1, //The menu ID
CPoint(10,10),this, //The Menu position and
it’s parent window
RGB(192,192,192), //The Color of the menu bar’s
background
RGB(255,225,255), //The Color of the menu bar’s left
and up edge
RGB(128,128,128), //The Color of the menu bar’s right
and down edge
RGB(0,0,0),&font,0); //The Color and font of the menu text, when
the
// last parameter is 0 the first level of the menu if
// horizontal,1 meant vertical
2.Where you need the menu you add those code:
m_menu->DrawMenu();
3.In your class derive the WindowProc
method to call the function:
void CTestdiDlg::OnMenuitem32782()
{
AfxMessageBox("Test menu");
}
LRESULT CTestdiDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
{
if(message==ID_MENUITEM32782)
{
OnMenuitem32782();
}
return CDialog::WindowProc(message, wParam, lParam);
}