Using a drop down list to change a subitem


Desktop-as-a-Service Designed for Any Cloud ? Nutanix Frame

Sometimes, instead of allowing the user to arbitrarily change the value of an item, you want to present the user with a set of choices. You can do this by bringing up a drop down list instead of an edit control. To implement this, we follow a pattern very similar to that used for editable subitems.

Step1: Derive a class from CListCtrl

Derive a new class from CListCtrl or make the modification to an existing sub-class. If you are already using a class for editable subitems as described above, you can use that class.

Step 2: Define HitTestEx()

Define an extended HitTest function for the CMyListCtrl class. This function will determine the row index that the point falls over and also determine the column. The HitTestEx() has already been listed in an earlier section. We need this function if the user interface to initiate the edit is a mouse click or a double click. See the section "Detecting column index of the item clicked".

Step 3: Add function to create the Drop Down List

This function is similar to the function EditSubLabel() described in the previous section. The difference is that, at the end, it creates a combobox from the CInPlaceList class. Note that it also requires a list of strings as an argument. This list is used to populate the drop down list. The last argument is the index of the item that should be initially selected in the drop down list.
// ShowInPlaceList		- Creates an in-place drop down list for any 
//				- cell in the list view control
// Returns			- A temporary pointer to the combo-box control
// nItem			- The row index of the cell
// nCol				- The column index of the cell
// lstItems			- A list of strings to populate the control with
// nSel				- Index of the initial selection in the drop down list
CComboBox* CMyListCtrl::ShowInPlaceList( int nItem, int nCol, 
					CStringList &lstItems, int nSel )
	// The returned pointer should not be saved

	// Make sure that the item is visible
	if( !EnsureVisible( nItem, TRUE ) ) return NULL;

	// Make sure that nCol is valid 
	CHeaderCtrl* pHeader = (CHeaderCtrl*)GetDlgItem(0);
	int nColumnCount = pHeader->GetItemCount();
	if( nCol >= nColumnCount || GetColumnWidth(nCol) < 10 ) 
		return NULL;

	// Get the column offset
	int offset = 0;
	for( int i = 0; i < nCol; i++ )
		offset += GetColumnWidth( i );

	CRect rect;
	GetItemRect( nItem, &rect, LVIR_BOUNDS );

	// Now scroll if we need to expose the column
	CRect rcClient;
	GetClientRect( &rcClient );
	if( offset + rect.left < 0 || offset + rect.left > rcClient.right )
		CSize size;
		size.cx = offset + rect.left;
		size.cy = 0;
		Scroll( size );
		rect.left -= size.cx;

	rect.left += offset+4;
	rect.right = rect.left + GetColumnWidth( nCol ) - 3 ;
	int height = rect.bottom-rect.top;
	rect.bottom += 5*height;
	if( rect.right > rcClient.right) rect.right = rcClient.right;

	CComboBox *pList = new CInPlaceList(nItem, nCol, &lstItems, nSel);
	pList->Create( dwStyle, rect, this, IDC_IPEDIT );
	pList->SetItemHeight( -1, height);
	pList->SetHorizontalExtent( GetColumnWidth( nCol ));

	return pList;

Step 4: Handle the scroll messages

The CInPlaceList class is designed to destroy the drop down list control and delete the object when it loses focus. Clicking on the scrollbars of the list view control does not take away the focus from the drop down list control. We therefore add handlers for the scrollbar messages which force focus away from the drop down list control by setting the focus to the list view control itself.
void CMyListCtrl::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) 
	if( GetFocus() != this ) SetFocus();
	CListCtrl::OnHScroll(nSBCode, nPos, pScrollBar);

void CMyListCtrl::OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) 
	if( GetFocus() != this ) SetFocus();
	CListCtrl::OnVScroll(nSBCode, nPos, pScrollBar);

Step 5: Handle EndLabelEdit

Like the built in edit control, our drop down list control also sends the LVN_ENDLABELEDIT notification when the user has selected an item. If this notification message isnt already being handled, add a handler so that any changes can be accepted.

void CMyListCtrl::OnEndLabelEdit(NMHDR* pNMHDR, LRESULT* pResult)
 	LV_ITEM		 *plvItem = &plvDispInfo->item;

	if (plvItem->pszText != NULL)
		SetItemText(plvItem->iItem, plvItem->iSubItem, plvItem->pszText);
	*pResult = FALSE;

Step 6: Add means for the user to initiate the edit

The sample code below is the handler for the WM_LBUTTONDOWN message. It creates a drop down list when the user clicks on a subitem after the item already has the focus. The code checks for the LVS_EDITLABELS style before it creates the drop down list. Of course, this is a very simplistic implementation and has to be modified to suit your needs.
void CMyListCtrl::OnLButtonDown(UINT nFlags, CPoint point) 
	int index;
	CListCtrl::OnLButtonDown(nFlags, point);

	int colnum;
	if( ( index = HitTestEx( point, &colnum )) != -1 )
		if( (GetItemState( index, flag ) & flag) == flag )
			// Add check for LVS_EDITLABELS
			if( GetWindowLong(m_hWnd, GWL_STYLE) & LVS_EDITLABELS )
				CStringList lstItems;
				lstItems.AddTail( "First Item");
				lstItems.AddTail( "Second Item");
				lstItems.AddTail( "Third Item");
				lstItems.AddTail( "Fourth Item");
				lstItems.AddTail( "Fifth Item");
				lstItems.AddTail( "Sixth Item");
				ShowInPlaceList( index, colnum, lstItems, 2 );
			SetItemState( index, LVIS_SELECTED | LVIS_FOCUSED , 

Step 7: Subclass the CComboBox class

We need to subclass the CComboBox class to provide for our special requirement. The main requirements placed on this class is that
  • It should send the LVN_ENDLABELEDIT message when the user finishes selecting an item
  • It should destroy itself when the edit is complete
  • The edit should be terminated when the user presses the Escape or the Enter key or when the user selects an item or when the control loses the input focus.
The listing of the header file precedes that of the implementation file. The CInPlaceList declares five private variables. These are used for initializing the drop down list and when the control sends the LVN_ENDLABELEDIT notification.
// InPlaceList.h : header file

// CInPlaceList window

class CInPlaceList : public CComboBox
// Construction
	CInPlaceList(int iItem, int iSubItem, CStringList *plstItems, int nSel);

// Attributes

// Operations

// Overrides
	// ClassWizard generated virtual function overrides
	virtual BOOL PreTranslateMessage(MSG* pMsg);

// Implementation
	virtual ~CInPlaceList();

	// Generated message map functions
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnKillFocus(CWnd* pNewWnd);
	afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
	afx_msg void OnNcDestroy();
	afx_msg void OnCloseup();

	int 	m_iItem;
	int 	m_iSubItem;
	CStringList m_lstItems;
	int 	m_nSel;
	BOOL	m_bESC;				// To indicate whether ESC key was pressed

The listing of the implementation file now follows. The CInPlaceList constructor simply saves the values passed through its arguments and initializes m_bESC to false. The OnCreate() function creates the drop down list and initializes it with the proper values.

The overridden PreTranslateMessage() is to ascertain that the escape and the enter key strokes do make it to the combobox control. The escape key and the enter key are normally pre-translated by the CDialog or the CFormView object, we therefore specifically check for these and pass it on to the combobox.

OnKillFocus() sends of the LVN_ENDLABELEDIT notification and destroys the combobox control. The notification is sent to the parent of the list view control and not to the list view control itself. When sending the notification, the m_bESC member variable is used to determine whether to send a NULL string.

The OnNcDestroy() function is the appropriate place to destroy the C++ object.

The OnChar() function ends the selection if the escape or the enter key is pressed. It does this by setting focus to the list view control which force the OnKillFocus() of the combobox control to be called. For any other character, the OnChar() function lets the base class function take care of it.

The OnCloseup() function is called when the user has made a selection from the drop down list. This function sets the input focus to its parent thus terminating the item selection.

// InPlaceList.cpp : implementation file

#include "stdafx.h"
#include "InPlaceList.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;

// CInPlaceList

CInPlaceList::CInPlaceList(int iItem, int iSubItem, CStringList *plstItems, int nSel)
	m_iItem = iItem;
	m_iSubItem = iSubItem;

	m_lstItems.AddTail( plstItems );
	m_nSel = nSel;
	m_bESC = FALSE;



// CInPlaceList message handlers

int CInPlaceList::OnCreate(LPCREATESTRUCT lpCreateStruct) 
	if (CComboBox::OnCreate(lpCreateStruct) == -1)
		return -1;
	// Set the proper font
	CFont* font = GetParent()->GetFont();

	for( POSITION pos = m_lstItems.GetHeadPosition(); pos != NULL; )
		AddString( (LPCTSTR) (m_lstItems.GetNext( pos )) );
	SetCurSel( m_nSel );
	return 0;

BOOL CInPlaceList::PreTranslateMessage(MSG* pMsg) 
	if( pMsg->message == WM_KEYDOWN )
		if(pMsg->wParam == VK_RETURN 
				|| pMsg->wParam == VK_ESCAPE
			return TRUE;				// DO NOT process further
	return CComboBox::PreTranslateMessage(pMsg);

void CInPlaceList::OnKillFocus(CWnd* pNewWnd) 
	CString str;

	// Send Notification to parent of ListView ctrl
	LV_DISPINFO dispinfo;
	dispinfo.hdr.hwndFrom = GetParent()->m_hWnd;
	dispinfo.hdr.idFrom = GetDlgCtrlID();
	dispinfo.hdr.code = LVN_ENDLABELEDIT;

	dispinfo.item.mask = LVIF_TEXT;
	dispinfo.item.iItem = m_iItem;
	dispinfo.item.iSubItem = m_iSubItem;
	dispinfo.item.pszText = m_bESC ? NULL : LPTSTR((LPCTSTR)str);
	dispinfo.item.cchTextMax = str.GetLength();

	GetParent()->GetParent()->SendMessage( WM_NOTIFY, GetParent()->GetDlgCtrlID(), (LPARAM)&dispinfo );

	PostMessage( WM_CLOSE );

void CInPlaceList::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags) 
	if( nChar == VK_ESCAPE || nChar == VK_RETURN)
		if( nChar == VK_ESCAPE )
			m_bESC = TRUE;
	CComboBox::OnChar(nChar, nRepCnt, nFlags);

void CInPlaceList::OnNcDestroy() 
	delete this;

void CInPlaceList::OnCloseup() 

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