Use LEDs and a piece of wood to create a fireworks effect.
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Updated: This program presents an original way of the famous Rubik's Cube by an assembly of 27 multi-colored cubies isolated in the space. Even during its deformations, it allows a 3D vision of the cube thanks to the basic MFC graphic functions. This simulation can also rapidly calculate a solution to reordering the Cube.
Learn how to use RichEditControl 4.1 in a CRichEditView Environment.
Using shared_ptr instead of raw pointers helps you avoid the common pitfalls associated with raw pointers but in some cases, its performance isn't satisfactory. Unique_ptr is a new C++0x smart pointer that is compact, fast and fully compatible with the standard library. Find out how to use unique_ptr to make your code safer without sacrificing performance.
CCBPropertySheet: an MFC-extension class for creating property sheets with custom fonts.
Overcomes owner window flicker when implementing dragging functionility.
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With the addition of the C/C++ extension to Visual Studio Code, you might have what is needed in a small, cross-platform editor.
Learn how to set up unit tests using an existing database and by using new, custom SQL scripts.
Create a custom control to simulate a dartboard game and the somewhat intricate scoring involved.
Onion Architecture addresses the challenges faced with 3-tier and n-tier architectures, and provides a solution for common problems.