In my application , there are 3 video source attached . One is from Webcam connected to USB and other one is from TV-Tuner card which sends 2 sources i,e. (a) S-Video ,(b) Composite Video (Composite line). But, when I detect, it shows me only 2 sources in the list . I tested with your application also.. but I receive the same ..only 2 sources .. 1. Webcam & other one is either S-Video or Composite Video . How can I detect these 2 sources(S-Video & Composite Video) comming from TV tuner card ..?
I am writing an application to burn DVDs using Visual C++. Is there any way to burn a DVD using Visual C++ 6.0 EnterPrise Edition? I have a DVD-R media to burn. What I need to do is to first format them so that they can fit any data and then burn them with data from my harddisk. How can this be done? Are there any functions to do that? I know of mciSendCommand and DeviceIoControl. Can DVD burning be accomplished by using these 2 functions? If so can you just briefly go over the procedure involved(i.e.., what functions do I need to use for the important steps involved) to burn a DVD given that I have a DVD-R and data to be burnt in my hard disk.
Can you help me on this? Any code samples and examples are welcome.
I am trying to retreive a file from another computer on the net. I am doing some other things to the file, and I am then wanting to display the resulting file (a movie file of various formats) as a movie. I have used, in the past RenderFile(..) and that works just fine, except that the way that I am spooling data to the "Render Engine" is via a file. This file has to be closed for the the RenderFile(..) procedure to function.
Ultimately I need a way to spool into the file (make shift streem) into a render filter that would allow me to play the file formats that I need. File Formats : Mp3, Mpeg-4, MPeg, AVI, Wav, and VOB. If we assume that the CODECS are installed how do I do this?
As I stated, the program works fine if the spooler Task is running on its own, the RenderFile() works also so long as the spooler task does not have the file open, in fact RenderFile will not start if the file is open.
Hi folks, I'm trying to compile some of these sample programs. I've got the Directx 8.1 SDK but I seem to be missing the file strmbase.lib or strmbasd.lib. Can someone please tell me how to get these files. I read somewhere about compiling .... something ;) that would result in these lib files. Please help...
I've been looking for info about writing DirectShow Filters, I'm trying to do a filter that for the standard renderer that show the video in scanlines like emulating a TV. Where can I find some leads to it?