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RemoveHandlers() |
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Private Function |
Declared in: AsyncSocket.h |
static BOOL RemoveHandlers();
Remove the handlers
try { //First shut down the windows if (m_bWindow) if (!UnregisterClass(CAsyncSocket_Class,GetInstance())) return FALSE; m_bWindow=FALSE; //Done return TRUE; } ERROR_HANDLER_STATIC_RETURN(CAsyncSocket_Class,"RemoveHandlers",FALSE)
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