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CTCPSocketAsync | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Class |
Declared in: TCPSocketAsync.h |
Copyright (c) 2000-2003 Barak Weichselbaum <barak@komodia.com> All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS `AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Contact info:
Site: http://www.komodia.com Main contact: barak@komodia.com For custom projects, consulting, or other paid services: sales@komodia.com
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BOOL | m_bDisabledConnect | Is this a disabled connect |
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unsigned long | m_ulTimeout | The timeout |
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CTCPSocketAsync( const CTCPSocketAsync& rSocket ) |
No copy Ctor | |
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CTCPSocketAsync( BOOL bRawSocket ) |
Ctor and Dtor |
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virtual |
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virtual void | Accepted() |
When the socket is accepted, what to do |
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virtual void | Called before we accept the socket | |
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virtual BOOL | Close() |
Close the socket |
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virtual BOOL | Connect( IP aDestinationAddress, unsigned short usDestinationPort, BOOL bDisableAsync=FALSE, BOOL bForceErrorEvent=FALSE ) |
Connect with default source port as zero bDisableAsync - Connect blockingly to destination (user event will not be called) bForceErrorEvent - Will call OnSocketConnect event if an immediate error occured (only if bDisableAsync==FALSE) |
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virtual BOOL | Connect( const std::string& rDestinationAddress, unsigned short usDestinationPort, BOOL bDisableAsync=FALSE, BOOL bForceErrorEvent=FALSE ) |
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virtual BOOL | Connect( unsigned short usSourcePort, IP aDestinationAddress, unsigned short usDestinationPort, BOOL bDisableAsync=FALSE, BOOL bForceErrorEvent=FALSE ) |
Our async connection |
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virtual BOOL | Connect( unsigned short usSourcePort, const std::string& rDestinationAddress, unsigned short usDestinationPort, BOOL bDisableAsync=FALSE, BOOL bForceErrorEvent=FALSE ) |
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virtual BOOL | Create() |
Create as a raw socket |
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virtual SOCKET | GetAsyncHandle() const |
Get the socket handle |
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virtual BOOL | IsAsyncClass() const |
Indicate if we are a blocked socket or an async one |
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virtual BOOL | Listen( unsigned long ulBackLog=5 ) |
Listen to incoming connections |
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virtual int | Receive( char* pBuffer, unsigned long ulBufferLength ) |
Recieve data from remote socket, can be used with all sub sockets (protocols) Return value: Positive - The number of bytes received. |
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virtual int | Send( const char* pBuffer, unsigned long ulBufferLength ) |
Send data over the sockets Send may fail because the system isn't ready to send the data, check out the value of the send SOCKET_ERROR - Failure 0 - Send couldn't finish because it would block if there was a blocking buffer, it was queued (check out AllowBlockedBuffer in CAsyncSocket) Value - Bytes sent |
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virtual BOOL | SendBlockedBuffer( const CBlockedBuffer::CBlockedData& rData ) |
Send data from the send buffer |
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virtual int | SendNoAdd( const char* pBuffer, unsigned long ulBufferLength ) |
Send but don't add to buffer |
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virtual BOOL | SetAsync() |
Go to async mode |
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BOOL | SetConnectionTimeout( unsigned long ulMS ) |
Set a connection timeout |
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virtual BOOL | SocketClosed( int iErrorCode ) |
Socket it closed |
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virtual BOOL | SocketConnected( int iErrorCode ) |
Socket is connected |
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virtual BOOL | SocketWrite( int iErrorCode ) |
When we have data to write |
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virtual void | When we have a system timeout |
TCPSocket.h | |
AsyncSocket.h |
stdafx.h | for precompiled header directive |
TCPSocketAsync.h | |
ErrorHandlerMacros.h | |
BlockedBuffer.h |
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