Member index for:
CTCPRelay
m_aBindAddress
m_aClientMap
m_aRunningID
m_aTarget
m_bCreated
m_pCSection
m_pSocket
m_usTargetPort
CAcceptSocket::CAcceptSocket(CTCPRelay* pFather)
CAcceptSocket::OnSocketAccept(int iErrorCode)
CAcceptSocket::~CAcceptSocket()
CClientSocket::CClientSocket(CTCPRelay* pFather, CClientSocket* pSocket)
CClientSocket::Connect()
CClientSocket::OnSocketClose(int iErrorCode)
CClientSocket::OnSocketConnect(int iErrorCode)
CClientSocket::OnSocketReceive(int iErrorCode)
CClientSocket::OnSocketTimeout()
CClientSocket::Send(const char* pBuffer, unsigned long ulBufferLength)
CClientSocket::SetConnectionID(ConnectionID aConnectionID)
CClientSocket::SetSocket(CClientSocket* pSocket)
CClientSocket::Stop()
CClientSocket::~CClientSocket()
CTCPRelay(const CTCPRelay& rRelay)
CTCPRelay()
~CTCPRelay()
GetBindAddress() const
GetTarget() const
GetTargetPort() const
IsRunning() const
ModifyReceiveString(BOOL bIncoming, const char* pBuffer, unsigned short usBufferSize) const
NewConnection(CClientSocket* pIncomingConnection, CClientSocket* pOutgoingConnection)
operator =(const CTCPRelay& rRelay)
Relay(const std::string& rBindAddress, unsigned short usBindPort, const std::string& rDestinationAddress, unsigned short usDestinationPort)
Relay(IP aBindAddress, unsigned short usBindPort, IP aDestinationAddress, unsigned short usDestinationPort)
RemoveConnection(ConnectionID aConnectionID)
Stop()
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Custom Code in Source After Includes