Class CTCPSocket::
Accept()
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Public Function Declared in:
TCPSocket.h

'Declaration' icon -- Shortcut to top of page. Declaration

CTCPSocket * Accept();

'Description' icon -- Shortcut to top of page. Description

Accept a connection, create the socket class

'Function Body' icon -- Shortcut to top of page. Function Body

try
{
    //Quit if not ok
    if (!CheckSocketValid())
        return FALSE;

    //First accept the socket
    SOCKET aSocket;

    //Where we are connected to
    sockaddr_in aConnected;

    //Size of the structure
    int iSize;
    iSize=sizeof(aConnected);

    //Accept it
    aSocket=accept(GetHandle(),
                   (sockaddr*)&aConnected,
                   &iSize);

    //Is all OK
    if (aSocket!=INVALID_SOCKET)
    {
        //Create the new tcp socket
        CTCPSocket* pSocket;
        pSocket=new CTCPSocket(aSocket);

        //Set the address
        pSocket->SetConnectedTo(aConnected);
        pSocket->SetConnectionStatus(TRUE);

        //Done
        return pSocket;
    }
    else
    {
        //Error
        SetLastError("Accept");

        //Exit
        return NULL;
    }
}
ERROR_HANDLER_RETURN("Accept",NULL)

'See Also' icon -- Shortcut to top of page. See Also

Class Overview Class Overview  |  Public base class CSpoofSocket  |  Hierarchy Chart Hierarchy Chart


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