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DecreaseSocketCount() |
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Public Function |
Declared in: SocketThreadManager.h |
void DecreaseSocketCount( HWND hWindowHandle, BOOL bFreeze=FALSE);
Less socket in the system
try { //First find the window handle int iIndex; iIndex=GetIndexByHWND(hWindowHandle); //Check it's valid if (!iIndex) return; //Enter the critical section CCriticalAutoRelease aRelease(m_pCSection); //Decrement the socket count if (m_pThreadData[iIndex-1].iSocketCount>0) { --m_pThreadData[iIndex-1].iSocketCount; m_pThreadData[iIndex-1].bFreeze=bFreeze; } } ERROR_HANDLER("DecreaseSocketCount")
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