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Initialize() |
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Public Function |
Declared in: AsyncSocket.h |
static void Initialize();
Initialize all the handlers Can be called by user, but will be invoked automatically
try { //Initialize all data if (!m_bInitialized && CSpoofBase::IsInitialized()) { //Create the CS m_pCSection=COSManager::CreateCriticalSection(); //Create handlers if (!SetHandlers()) { //Report it ReportStaticError(CAsyncSocket_Class,"CAsyncSocket","Failed to init handlers!"); //Exit return; } //Create a new socket to do the shutdown CAsyncShutdown* pShutdown; pShutdown=new CAsyncShutdown; //The class registers itself m_bInitialized=TRUE; } } ERROR_HANDLER_STATIC(CAsyncSocket_Class,"Initialize")
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