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CSocketThreadManager | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Custom Code in Header Private Section |
Declared in: SocketThreadManager.h |
//Timeout data typedef struct _TimeoutData { LPTimeoutProc pTimeoutProc; LPVOID pData; BOOL bClearTimeout; TimerID* pTimer; } TimeoutData; //Maps by IP typedef std::map<unsigned int,TimeoutData> TOMap; //Our thread data typedef struct _ThreadData { HWND hWindowHandle; int iSocketCount; int iTimeoutCount; BOOL bFreeze; CGenericThread* pThread; HINSTANCE hInstance; CGenericEvent* pEvent; TOMap pMap; std::string sClassName; CGenericCriticalSection* pCSection; } ThreadData;
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