This time, you look at animating bitmap images and write a simple platform game. You also find out how to load images directly into memory without setting up a picturebox in design time.
Latest Animation Articles - Page 2
Animation in VB (Part 1)
Look at doing a simple stick figure animations, and then use similar methods to create a simple, fast-paced 2D vector animated game.
Rendering Graphics in ASP.NET with GDI+
Web forms do not have a canvas, so you can't ask a Web form for its Graphics object. But, you can simulate this behavior by rendering graphics in ASP.NET—with some help from GDI+.
3D Tubes in Visual Basic 6
Draw shaded tubes using circles and random numbers. Great basis for a screen saver.
Latest Developer Videos
More...Latest CodeGuru Developer Columns
MFC Integration with the Windows Transactional File System (TxF)
The Transactional File System (TxF), which allows access to an NTFS file system to be conducted in a transacted manner through extensions to the Windows SDK API. MFC 10, has been extended to support TxF and related technologies. This support allows existing MFC applications to be easily extended to support kernel transactions.
.NET Framework: Collections and Generics
The original release of the .NET Framework included collections as .NET was introduced to the Microsoft programming world. The .NET Framework 2.0 introduced generics to complement the System.Collections namespace and provide a more efficient and well performing option. Read on to learn more...

How to use Visual Studio 2012 to Download Images from Websites
Learn how to use a for loop to loop through all of the images found on a web page and save them via the DownloadFile method of the WebClient object.

SOLID Principles in C# - An Overview
SOLID principles form the base for writing good and clean object oriented code in C#. Learn about the S.O.L.I.D principles and explore C# coding samples for each.
