Richard Newcombe takes us into the basics of building and moving inside a 3D world of our own making, using Windows Presentation Foundation (WPF) and VB.NET.
Latest VB Graphics Articles - Page 4
Richard Newcombe takes a look at the basic building blocks of a 3D world. While 2D animation was done by hard coding all of the graphics, 3D animation is much easier, using the WPF (Windows Presentation Foundation) graphical subsystem to handle the actual image rendering.
Richard Newcombe takes a look at Bitmap Animations in VB.NET. VB6 made extensive use of API's to load and initialize large quantities of smaller images. .NET has the GDI+ dynamic library, with a large selection of graphic classes and functions, which means that we no longer require API's to manipulate images.
Discover how to Interact with the objects on a playing field. The article uses a game as a base for the code.
In this part of my series, I am going to cover the whole creation of all the shapes, and the game playing methods.
In this article we ensure smooth animation and eliminate any flicker.
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Learn more about a few commonly used components and explore their utility and usages.
Master using the EF core with a version available that is specifically designed for use with the .NET Core.
Studying this article will help you fully understand Visual Basic and .NET data types.