Richard Newcombe takes a look at the basic building blocks of a 3D world. While 2D animation was done by hard coding all of the graphics, 3D animation is much easier, using the WPF (Windows Presentation Foundation) graphical subsystem to handle the actual image rendering.
Latest VB Graphics Articles - Page 3
Richard Newcombe takes a look at Bitmap Animations in VB.NET. VB6 made extensive use of API's to load and initialize large quantities of smaller images. .NET has the GDI+ dynamic library, with a large selection of graphic classes and functions, which means that we no longer require API's to manipulate images.
Discover how to Interact with the objects on a playing field. The article uses a game as a base for the code.
In this part of my series, I am going to cover the whole creation of all the shapes, and the game playing methods.
In this article we ensure smooth animation and eliminate any flicker.
Discover how to render an image directly from a database using an IHttpHandler and how to modify the image on its way to the client using GDI+.
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It's essential to know the differences in these libraries and use them correctly. This brief tutorial will guide you.
With facilities to search, copy, extract segments, and more, the array class can handle pretty much any task you need to perform with ease.
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If you have written solid code, you have accomplished one half of the objective. Solid code is the protagonist, or hero, of our story, but testing is the more sedate side kick that often saves the day after the hubris of the hero has almost certainly lead to calamity.