This sample create an OpenGL rendering context in a multidocument
/ view framework and display the most simple representative object : a
sphere. A formview on the left permits to check rendering options, like
rendering modes (vertex, wireframe, faces), antialiasing, lighting, gouraud
shading (in face and wireframe mode), lighting and back colors, scaling,
animation (rotation). Mouse events permits rotation.
Tools:
Add www.codeguru.com to your favorites Add www.codeguru.com to your browser search box IE 7 | Firefox 2.0 | Firefox 1.5.xReceive news via our XML/RSS feed
RATE THIS ARTICLE:
Excellent Very Good Average Below Average Poor
(You must be signed in to rank an article. Not a member? Click here to register)
Latest Comments:
J'ai une probleme - Legacy CodeGuru (11/19/2003)
Splitter - Legacy CodeGuru (08/25/2003)
OpenGL - Legacy CodeGuru (08/04/2003)
So Good. - Legacy CodeGuru (07/14/2003)
Super - Legacy CodeGuru (05/09/2003)