Articles Written by Zeeshan Amjad

Switching to MVVM

Model-View-ViewModel (MVVM) is a proven design pattern used heavily in many WPF / Silverlight applications. This article focuses on implementing MVVM on existing applications rather than starting a new application. In this article we are going to see how we can take small steps towards MVVM.

Recursion Primer Using C++ Part 3

Zeeshan examines all of the Recursion dimensions (compile time/runtime and structure/generative) with the five different types of recursion (Nested Recursion, Binary Recursion, Mutual Recursion, Tail Recursion and Linear Recursion).

Writing a More Robust Debugger Visualizer in WPF

In this new installment, you'll discover how to write an even more robust version of a debugger visualizer using WIndows Presentation Foundation (WPF). You'll learn how to visualize additional data types as well as how to change the value of variables.

Writing a Debugger Visualizer in WPF: Part 1

There are lots of good examples of creating a debugger visualizer for Visual Studio, but one thing that this is common is that all of them are written using Windows form. It is, however, possible to make a debugger visualizer in WPF, and thus display data in a much more sophisticated way using modern technology.

Using WPF with Managed C++

Discuss on WPF using Managed C++. Review a sample loan amortization program.

Top White Papers and Webcasts

  • There has been growing buzz about DevOps. DevOps is a methodology that unites the often separate functions of software development (Dev) and production and operations (Ops) into a single, integrated, and continuous process. DevOps is about breaking down the barriers between Dev and Ops. It leverages people, processes, and technology to stimulate collaboration and innovation across the entire software development and release process. Dev and Ops should always be part of an integrated process, but that's not …

  • Live Event Date: May 18, 2015 @ 1:00 p.m. ET / 10:00 a.m. PT While the idea of using facial and or gesture recognitions to create a modern, intuitive game seems attractive, some developers may want to leverage Unity 3D as a way to accelerate their development. There are many different ways in which Intel and Unity Technologies have been working together to helps speed the develop of games with the Intel® RealSense™ SDK (Software Developer Kit), so come hear from a panel of experts on what we've done …

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