STL.NET provides a bridge between the worlds of traditional C++ templates and .NET generics. By allowing C++ developers to leverage their STL skills without precluding interaction with developers using other .NET languages, STL.NET promises the best of both worlds.
Articles Written by Nick Wienholt
This final installment wraps up the coverage of what's new in the IDE with a look at Tracepoints, new project types, enhancements to the Server Explorer, and new functionality for creating C++ projects.
For complex data types, the traditional display offered by debug windows is inadequate. Visual C++ 2005 makes a dramatic upgrade to the variable display, offering a number of improvements in the way you can examine data during a debug session.
The Visual C++ 2005 IDE team made two painful cuts in Beta 2 related to the Class Designer and IDE Click Once support. Read up on these significant changes and find out how C++/CLI programmers can still take advantage of ClickOnce to deploy their applications.
MSBuild is one of the major new features in Visual Studio .NET 2005. Discover the motivation for MSBuild, how it works, and how Visual C++ developers can get their hands on it.
In a continued examination of the new Visual C++ 2005 IDE enhancements, Nick Wienholt looks at the code definition window, changes to class view, and finally one of the big new additions to Visual C++: the class diagram.