Articles Written by Michael Koch

Intercept Calls to DirectX with a Proxy DLL

Learn to intercept calls to DirectX (D3D) by using a proxy DLL ("stub-dll"). The concept is used to show information on top of a DirectX full screen game, without touching the game's source.

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  • Live Event Date: August 20, 2014 @ 1:00 p.m. ET / 10:00 a.m. PT When you look at natural user interfaces as a developer, it isn't just fun and games. There are some very serious, real-world usage models of how things can help make the world a better place – things like Intel® RealSense™ technology. Check out this upcoming eSeminar and join the panel of experts, both from inside and outside of Intel, as they discuss how natural user interfaces will likely be getting adopted in a wide variety …

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