Articles Written by Mark Strawmyer

C# Programming Tips and Tricks

Volume 2 of "C# Programming Tips and Tricks" covers some items related to new features of C# 4.0 along with other beneficial tips and tricks. In addition, it mentions some tools that are worth noting.

Optional and Named Parameters in C# Programming

In this installment we'll explore optional and named parameters in C# programming. This is an option that has long been around within the Visual Basic language, but is newly introduced in to the C# language in the .NET Framework version 4.0.

Safe Covariance and Contravariance in .NET 4.0

.NET Developers may not recognize the terms invariance, covariance, and contravariance, it is likely they have been impacted by them and left wondering. This article will explain the concepts and the changes being introduced as part of .NET Framework 4.0.

Top White Papers and Webcasts

  • Live Event Date: May 18, 2015 @ 1:00 p.m. ET / 10:00 a.m. PT While the idea of using facial and/or gesture recognition to create a modern, intuitive game seems attractive, some developers may want to leverage Unity 3D as a way to accelerate their development efforts. There are many different ways in which Intel and Unity Technologies have been working together to help speed the development of games with the Intel® RealSense™ SDK (software developer kit). Check out this upcoming eSeminar to join a …

  • There has been growing buzz about DevOps. DevOps is a methodology that unites the often separate functions of software development (Dev) and production and operations (Ops) into a single, integrated, and continuous process. DevOps is about breaking down the barriers between Dev and Ops. It leverages people, processes, and technology to stimulate collaboration and innovation across the entire software development and release process. Dev and Ops should always be part of an integrated process, but that's not …

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