The Buffered Animation API makes it easy to make animations without flickering. Learn how to use this Buffered Animation API.
Using the Windows Vista/Windows 7 Built-In Buffered Animation API
Published 02/06/2009
The Buffered Animation API makes it easy to make animations without flickering. Learn how to use this Buffered Animation API.
Learn how to fixing flickering issues when drawing graphics by using double buffering.
The CTP build of Visual C++ 2010 includes a new library to help you write native parallel code.
Explore how to let your applications bind to the most recent version of the Visual Studio 2008 SP1 Libraries.
Learn how to save a Windows region to a file with GetRegionData and how to load and re-create it with ExtCreateRegion the Win32 API way.
Learn how to save a Windows region to a file with CRgn::GetRegionData and how to load and re-create it with CRgn::CreateFromData the MFC way.