Articles Written by Joshua Emele

Generic Notifiers: Message Passing in C++

Notifiers make anonymous communication between objects in a system possible. They are also easy to understand, providing a seamless migration as new developers are introduced to a project. This article describes the design and implementation of Notifiers in C++.

Windows Thread Pooling

Thread pooling describes a technique by which threads of execution are managed and to which work is distributed. Additional semantics such as concurrency control may also be defined. Thread pooling is a nice way to: Manage complexity Make your applications scale Introduce new code while minimizing risk

Top White Papers and Webcasts

  • Live Event Date: May 18, 2015 @ 1:00 p.m. ET / 10:00 a.m. PT While the idea of using facial and or gesture recognitions to create a modern, intuitive game seems attractive, some developers may want to leverage Unity 3D as a way to accelerate their development. There are many different ways in which Intel and Unity Technologies have been working together to helps speed the develop of games with the Intel® RealSense™ SDK (Software Developer Kit), so come hear from a panel of experts on what we've done …

  • There has been growing buzz about DevOps. DevOps is a methodology that unites the often separate functions of software development (Dev) and production and operations (Ops) into a single, integrated, and continuous process. DevOps is about breaking down the barriers between Dev and Ops. It leverages people, processes, and technology to stimulate collaboration and innovation across the entire software development and release process. Dev and Ops should always be part of an integrated process, but that's not …

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