Articles Written by Jason Brooks

Direct Input 7 Mouse Class

DirectInput is essential for responsive games, therefore to help ease the transition of DOS games programmers, you can use this class to read mouse input directly

Direct Input 7 Keyboard Class

DirectInput is essential for responsive games. This article presents a class to read the keyboard.

Top White Papers and Webcasts

  • Live Event Date: May 18, 2015 @ 1:00 p.m. ET / 10:00 a.m. PT While the idea of using facial and/or gesture recognition to create a modern, intuitive game seems attractive, some developers may want to leverage Unity 3D as a way to accelerate their development efforts. There are many different ways in which Intel and Unity Technologies have been working together to help speed the development of games with the Intel® RealSense™ SDK (software developer kit). Check out this upcoming eSeminar to join a …

  • Find out how Toad for Oracle Xpert Edition helps you write more efficient code, ensure code quality, easily manage code changes, quickly create valid test data and automatically generate sync scripts.

Most Popular Programming Stories

More for Developers

RSS Feeds

Thanks for your registration, follow us on our social networks to keep up-to-date