Articles Written by Aliaksei Sanko

Template Metaprogramming and Puzzle 15 Optimal Solution

Read about a sample demonstrating how to accelerate finding an optimal Puzzle 15 solution using C++ Template Metaprogramming. It presents an implementation of the IDA* search algorithm.

Template Mania

MFC has two validating macros: ASSERT_VALID for CObject-based classes and ASSERT_POINTER for others. We introduce a single template function that supersedes both of them

Templatizing Your MFC Message Maps

Innovative way of declaring message maps using templates. Much cleaner than current two-step MFC way!

Top White Papers and Webcasts

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  • Live Event Date: May 7, 2014 @ 1:00 p.m. ET / 10:00 a.m. PT This eSeminar will explore three popular games engines and how they empower developers to create exciting, graphically rich, and high-performance games for Android® on Intel® Architecture. Join us for a deep dive as experts describe the features, tools, and common challenges using Marmalade, App Game Kit, and Havok game engines, as well as a discussion of the pros and cons of each engine and how they fit into your development …

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