object that you initialize in the constructor using the constructor’s
argument. Add a
method and a method
that appends a
object to your internal string. Implement
methods that each take a
handle as an argument and call
but in the second method call
first. Test the two methods and show the different effects.
a class called
that is a battery number (as a unique identifier). Make it cloneable and give
method. Now create a class called
that contains an array of
that prints out all the batteries. Write a
that automatically clones all of its
objects. Test this by cloning
and printing the result.
so that all of the
methods catch the
rather than passing it to the caller.
to add more member objects to classes
and see if you can determine how the timings vary with complexity –
whether it’s a simple linear relationship or if it seems more complicated.
create a deep-copy version of the snake.
Organizations are increasingly gravitating toward mobile-first application development as they assess the need to revamp their application portfolios to support touch computing and mobility. Consumerization has brought higher expectations for application usability along with the mobile devices themselves. Enterprises are increasingly shifting their new application acquisitions and development efforts toward mobile platforms. With this backdrop, it is natural to expect application platform vendors to invest in …
By now you've likely heard of Agile development and building products in small incremental pieces, so you can get real feedback along the way. In fact, you may even be considering using Agile on your next project. But where do you start? Agile can take a lot of forms, such as Scrum or Kanban. Each form has advantages and disadvantages, but both will help your team get the right feedback they need to build great products. Read this white paper to find out which one is right for you.