Latest Thinking In Java Articles - Page 3

Exercises

Contents | Prev | Next

Persistence

When you create an object, it exists for as long as you need it, but under no circumstances does it exist when the program terminates. While this makes sense at first, there are situations in which it would be incredibly useful if an object could exist and hold its information even while the program wasn’t running. Then the next time you started the program, the object would be there and it would have the same information it had the previous time the program was running. Of course you can get a similar effect now by writing the information to a file or to a database, but in the spirit of making everything an object it would be quite convenient to be able to declare an object persistent and have all the details taken care of for you.

Summary

In this chapter you have seen enough of Java programming to understand how to write a simple program, and you have gotten an overview of the language and some of its basic ideas. However, the examples so far have all been of the form “do this, then do that, then do something else.” What if you want the program to make choices, such as “if the result of doing this is red, do that, if not, then do something else”? The support in Java for this fundamental programming activity will be covered in the next chapter.

Summary

This chapter concludes the study of fundamental features that appear in most programming languages: calculation, operator precedence, type casting, and selection and iteration. Now you’re ready to begin taking steps that move you closer to the world of object-oriented programming. The next chapter will cover the important issues of initialization and cleanup of objects, followed in the subsequent chapter by the essential concept of implementation hiding.

Summary

The seemingly elaborate mechanism for initialization, the constructor, should give you a strong hint about the critical importance placed on initialization in the language. As Stroustrup was designing C++, one of the first observations he made about productivity in C was that improper initialization of variables causes a significant portion of programming problems. These kinds of bugs are hard to find, and similar issues apply to improper cleanup. Because constructors allow you to guarantee proper initialization and cleanup (the compiler will not allow an object to be created without the proper constructor calls), you get complete control and safety.

Latest Developer Videos

More...

Latest CodeGuru Developer Columns

Creating Images from Scratch in C#

Creating Images from Scratch in C#

Because it's often easier to address pixels/cells directly than to use Windows Forms or something similar, it's very often simpler to manipulate raw pixel data directly.

Boxing and Unboxing in VB.NET

Boxing and Unboxing in VB.NET

The concepts of boxing and unboxing data might be second nature for many, but for newbies it's worth covering. And, the "old hands" may learn something new, as well.

Top White Papers and Webcasts

  • On-Demand eSeminar DevOps and Cloud are all the rage in IT, but the two terms relating process and computing aren't mutually exclusive. Join us to see how your movement into cloud changes the way you develop, deploy, test and manage, and how DevOps can actually be a good thing when coupled with cloud.

  • IBM Worklight is a mobile application development platform that lets you extend your business to mobile devices. It is designed to provide an open, comprehensive platform to build, run and manage HTML5, hybrid and native mobile apps.

Most Popular Programming Stories

More for Developers

RSS Feeds

Thanks for your registration, follow us on our social networks to keep up-to-date