abhijitnimbalkar
April 24th, 2009, 12:58 AM
HI All,
My Application loads the Xtf(extension for triton format) file into memory and renders it on the fly – there are user controls to decimate it whilst it is scrolling to try give a quicker / smoother refresh, but its not seamless – limitations of how my application used OpenGL.
When you stop the scroll it renders at full resolution and the user can then digitize events and measure things.
I am trying to explore other avenues rather that the OpenGL which renders the Xtf data smoothly / quickly and also I can digitize events and measure things on the fly.
I would like if any one would share his ideas with me....
Thanks in advance
Regards
Abhijit Nimbalkar
My Application loads the Xtf(extension for triton format) file into memory and renders it on the fly – there are user controls to decimate it whilst it is scrolling to try give a quicker / smoother refresh, but its not seamless – limitations of how my application used OpenGL.
When you stop the scroll it renders at full resolution and the user can then digitize events and measure things.
I am trying to explore other avenues rather that the OpenGL which renders the Xtf data smoothly / quickly and also I can digitize events and measure things on the fly.
I would like if any one would share his ideas with me....
Thanks in advance
Regards
Abhijit Nimbalkar