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PinushVC
March 8th, 2009, 06:04 PM
Hello all:

I'm developing a game in Opengl and C++ that use md2 files for models with PCX image format but the image quality is poor, what image format you recommend i use and for the level map, do i must use md2 files?.

Thank you in advance. :D

sinclaire
March 9th, 2009, 10:48 PM
PCX files can be 256 colors or 24-bit, so I think it's more of a matter of selecting a format with the appropriate bit depth.
Also try TGA or PNG. Both can do 32-bit with alpha channel.