munigantipardhu
February 8th, 2009, 06:19 AM
structure supporting overloading ,inhertiance, virtual functions etcetc then what is the need of a classes. can any body clear me out.
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Click to See Complete Forum and Search --> : about classes ans structures munigantipardhu February 8th, 2009, 06:19 AM structure supporting overloading ,inhertiance, virtual functions etcetc then what is the need of a classes. can any body clear me out. laserlight February 8th, 2009, 01:13 PM This question does not sound particular to the Windows API, so I shall answer it more generally by pointing you to Stroustrup's answers to the FAQs: What is so great about classes? (http://www.research.att.com/~bs/bs_faq.html) What is "OOP" and what's so great about it? (http://www.research.att.com/~bs/bs_faq.html#oop) Igor Vartanov February 9th, 2009, 03:47 AM structure supporting overloading ,inhertiance, virtual functions etcetc then what is the need of a classes. can any body clear me out.After taking an intent look at structures and classes and analysing similarities and differences the answer becomes obvious. You just found similarities. What about differences? ;) 0xC0000005 February 10th, 2009, 07:15 AM According to my understanding, the only difference between a class and a structure in C++ is that the structure members are public by default and class members are private by default. I think that the essence of munigantipardhu's question is "why this seemingly insignificant difference?" I have my own understanding but admit that I can't provide an authoritative answer. Igor Vartanov February 10th, 2009, 09:06 AM The same to default inheritance. But I would prefer to hear that from munigantipardhu. As well as the answer to this: why does member access protection seem like "insignificant" difference, as you failed even to notice that? codeguru.com
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