Click to See Complete Forum and Search --> : Word Wrap using DirectX font, quad -


QuinnJohns
May 19th, 2008, 12:48 AM
Hello and thanks in advance for any information anyone could provide in regards to accomplishing the following:

Basically, I'm familiar with drawing quads/sprites, with doing fonts in directX, but one thing I'm stuck on is how I could accomplish word wrapping - using both. I know I can manually judge the size and insert line breaks, but honestly I want to be able to make a "dialog box" in a single player rpg i'm working on, that just uses my quad, and my "huge block of text" correctly wrapping the words -- or would I have to glue some sort of huge textbox to my dialog box, and apply some transparency to it?

any suggestions will help.. hopefully this makes sense. :D