mimi17
April 29th, 2008, 06:42 AM
I read so many OpenGL tutorials on net but can't understand all of them as I don't have knowledge of windows programming.
Is there a way to load bitmap file for texture mapping without #include<windows.h> ? Any useful resource for reference? Thx!
Is there a way to load bitmap file for texture mapping without #include<windows.h> ? Any useful resource for reference? Thx!