ZhiYi
February 24th, 2008, 11:01 AM
I have an algorithm which generates random 2D terrain shapes which are similar to those seen in the "Worms" game landscapes.
With such random shapes, how do I apply a texture to such random "curvy" shapes?
The GDI+ texture examples I've seen apply to regular shapes like rectangles but didnt cover how to apply textures to irregular shapes.
With such random shapes, how do I apply a texture to such random "curvy" shapes?
The GDI+ texture examples I've seen apply to regular shapes like rectangles but didnt cover how to apply textures to irregular shapes.