ali_5680
June 5th, 2007, 02:39 AM
hi
I am currently working on a drawing application using openGL and C#..........having a nightmare trying to grasp concept of selection/picking...
my application will be drawing 2D(later 3D) objects...the user will be able to select any edge of a polygon and move it around/modify it..
I am still confused with the idea of drawing/redrawing in selection mode because in most cases my scene will be rendered before the user will select any part of it..i have seen few tutorials but they were not really helpful
kindly help
please suggest links/tutorials (better if in C#)
thanks
I am currently working on a drawing application using openGL and C#..........having a nightmare trying to grasp concept of selection/picking...
my application will be drawing 2D(later 3D) objects...the user will be able to select any edge of a polygon and move it around/modify it..
I am still confused with the idea of drawing/redrawing in selection mode because in most cases my scene will be rendered before the user will select any part of it..i have seen few tutorials but they were not really helpful
kindly help
please suggest links/tutorials (better if in C#)
thanks